![]() And sir, I am directly connecting the monitor to my 8600 GT via VGA. I guess that is possibly because Transport Giant requires atleast 1024x768 to run and my native resolution height is less than the minimum required. By default, the drop down box doesnt show me any resolution at all, not even my native 1280x720. I am currently using my monitor on 1408x792 by creating a custom resolution in the nvidia manager in control panel sir, and when I ran the engine test app, after unchecking the options for using only regular resolutions, it showed me 1408x792 in the drop down box. Yes sir, I had seen that page when I googled about my problem and tried it out but it didnt solve my problem. Re: Transport Giant Gold crashing, please help If someone could help me get this game playable, that'd be wonderful. ![]() And apparently, the game does work on widescreen monitors, it just wont work on mine. Why would it be consistently showing a smaller window when it's trying to run the game? Perhaps someone here has a clue as to what could be the problem? Oh the game exe is the Gold version 2.10 which is the latest version I think. ini and the gamesettings.xml but it still shows only a window which partially covers my screen's total area and crashes. ![]() I tried pottering about in the different game settings in the. But when I run the game, it just shows a small window which must be about 800圆00 pixels on my screen and then says the application crashed. ![]() However there was an engine test app in the installed folder and I tried running that, put in my resolution (1408x792) and refresh rate (60) and it said the card was compatible. The installation itself (the game disk is only about 750mb) takes a lot of time, and after installation when I tried to run it, it said the game was not compatible with my graphics card (8600 GT). I have Transport Giant Gold (yes, it's an old game, the website that sells it says it works on win 7 but the actual product I got only mentions upto XP.) and it is not working properly for me on Win 7 64bit. ![]()
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